Current Projects


These are the projects I’m currently working on, whether they be complete game systems, campaign settings, or creative works currently in development or available for play. If you do download something please do reach out to give me feedback at hello@omnimyth.press


Project Name: Fables of the Twin Moons

Status: Round Three Playtest in Development

Overview

Taking the lessons learned from our ruleset OmniMyth Fables, and the worldbuilding and design skills learned from the Gaelaeffa Guide to Troika, I’ve begun working on a setting-specific tabletop game for the setting we use at our own table.

Core Features

  • D20 based system
  • A fresh and fast take on TTRPG Combat
  • Unique abilities that change the tone of the character you’re playing
  • Introduces the concept of enemy variants
  • Expanded crafting, alchemy, and skills system from OmniMyth
  • Built-in lore for our at-home tabletop setting

Status & Availability

This project is currently stalling a bit between playtests 2 and 3 as I had a lot of feedback on playtest 2 and have not had a chance to redesign some of those elements before moving on to playtest 3.

Playtest 1 | Playtest 2

playtest 2 print cover